Designing Death with Jefferson Innovation
Death hovers over everything in medicine, maybe American medicine most of all. Our healthcare system’s traditional focus on the acute incident has implicitly put the focus on preventing death. That doesn’t make it any easier to talk about or deal with.
Atul Gawande and the Challenge of Digital Checklists
Somehow, someway, Atul Gawande had time to take another job. He’s a surgeon at Brigham and Women’s Hospital in Boston, he’s the Executive Director of Ariadne Labs, he’s a Professor of Surgery at Harvard and he writes constantly. Now he’s been tapped by Jeff Bezos, Jamie Dimon and Warren Buffett to run their new healthcare […]
Colloquy: A Conversation with Osteoid Creator Deniz Karasahin
In 2014, Deniz Karasahin won the prestigious Golden A’ Design Award in 3D Printed Forms and Products Design with the Osteoid, a 3D printed cast that combined orthopedics and therapeutics through ultrasound technology that encourages bone healing. We ask him about his experiences designing in an industry completely foreign to him.
Bringing the Battlefield Home: How VR is Shaping the Future of PTSD Care
It’s more than just a video game; it’s a matter of life or death. Or so it would appear to patients using Brave Mind. Brave Mind, a virtual reality(VR) depicting scenes of Afghanistan and Iraq, allows veterans to become fully immersed in virtual foot patrols and convoys to directly face their fears and learn to cope with them. It was created by Virtually Better Inc.(VBI), an organization comprised of clinicians and technicians that develops tools to assist patients with a variety of anxiety and behavior disorders.
Inside the Clinic for Special Children
We were all fascinated by an impeccably researched dive into health care in the “Plain” (Amish and Mennonite people) community by Sara Talpos in Mosaic Science, so we followed up in a conversation with the immensely impressive Clinic for Special Children.
Healthcare’s Blackjack Thinking is Broken
We have a competitive group here. We play tennis, racquetball and ping pong with a cutthroat congeniality. When we need a break from healthcare, we fill our lunches with board games, most frequently, the widely popular Settlers of Catan. We do it to change our head space, but playing games improves our work even while distracting from it. It’s also a helpful metaphor.